The Skeletons can be used to counter a lone Princess.If the player knows that the opponent will use Skeletons against a remaining Prince, they can use a Zap spell as soon as they see the Skeletons, potentially allowing the Prince to deal damage it would not have done otherwise, making up for the Elixir deficit. However, if the opponent is relying on Skeletons in order to defend, a quick spell can allow for major damage to the opposing Crown Tower. Plus, even a level 1 Princess Tower can fully take them down without taking any damage. Generally, it is risky to use a spell on Skeletons, as their 1 Elixir cost means any spell will be a negative Elixir trade.However, they will quickly be defeated by ranged area damage units like the Wizard, so the player should try to defeat or distract these types of units beforehand. Although they will often not counter units by themselves, the support and time they provide for other units is valuable. Against building-targeting troops, they provide a high amount of damage per second for 1 Elixir, and they can stall single-targeting troops for a relatively long time considering their Elixir cost. The Skeletons are most effectively used as a disposable distraction for medium to high-hitpoint units, such as the Prince and Mini P.E.K.KA., since they can stop charged up abilities and distract enemies.A Skeletons card costs 1 Elixir to deploy. They are the same as those spawned by the Witch, Tombstone, Skeleton Barrel, Skeleton Army, Graveyard, Skeleton King, and the Super Witch. It spawns three fast, single-target, melee Skeletons with very low hitpoints and damage. The Skeletons is a Common card that is unlocked from the Bone Pit (Arena 2). Surround your enemies with this pile of bones!”
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